In North america people go through trends and fads all the time. These trends or fads can translate into peoples desires, fears, and hopes of dominant North American culture. An example could be habbo hotel, a virtual site where people comunicate over the internet. They use little avatars that you can dress the way you want and make it look the way you want it too. This could be a factor of the fact that people are scared to meet and talk to people in person, it could also mean that people want to create an avatar that is better looking than themselvs and meet people using an alter ego. When this was popular it meant that people were glad to use technology to comunicate. It was "less awkward" to communicate over internet than in person. This also shows that people have a fear of rejection. Its better to get rejected over the internet or technology than in person.
Another fad that people went through is Halo reach. Halo Reach is a video game wehere you create an avitar and slay aliens. People desire to be the hero, and in this game you get to be just that. People create a false world in wich they live in, oblivious to the reality. There has been many situations where, in video games somone is the hero and people look up to him and so on, but in reality they are just an ordinary guy who is not concidered a hero in real life. This product suggests that people are not satisfied with their lives and seek elswhere to feel good about themselvs, such as video games.
yes i totally agree people love those video games because its a form of escapism and people get to forget about their real lives
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